#include "Card.h"

using namespace memory;

Card::Card()
{
	this->setValue("");
	this->removed = false;
	this->turned_up = false;
}

Card::Card(string value)
{
	this->setValue(value);
	this->removed = false;
	this->turned_up = false;
}


Card::~Card()
{
}

void Card::toggleTurnedUp(){
	this->turned_up = !this->turned_up;
}